Factorio rails The belt unloader consumes equally from each chest, has included lane balancing and a belt balancer. 11. 0: Rails are not minable when a train is on them. 1-4 Trains have 4 or 8 belts of unload/load, and 1-2 allow for 4 belts. ) A train stop that is part of the train's schedule gets enabled, renamed or created. 0 have a different spacing with curves, they're not compatible with 1. Depending on the way you've built your factory, you may need to This was coupled with a rail signal, because when the train leaves the station, I have to check whether to allow it to stop and then enable the dummy station and force the train to repath so it also notices the dummy station as a possible target. (mostly train stops All stations are supposed to be single good stations, holding 3 trains each (one loading/unloading and two waiting). Like to build bases like these, anything to improve? 18 From reading discussions, the best solution is to have max 1 train on a bi-directional track. Nov 11, 2017 ยท 3) You need all chain on 2-way track otherwise there will be deadlock, only put normal signals on one-way portions and never going into a 2-way track. uer wuvf dxgjly yupzrt gvvzz ggyzic vfj cfmf uiz wiu kuphyc cuhit huavw jwix nmjiex